Руководство пользователя. Оружие

Selecting "Firearms" from the top left of the screen allows you to set up details for each gun you will be using. The "Basics" tab allows you to change basic details, including the name, from the first screen or you can click on "+ New Shotgun" to create a new gun.

СКРИНШОТ 9.2 – НАСТРОЙКИ ОРУЖИЯ - база

The "Chokes" tab allows you to have the same or different chokes in each barrel. Chokes may be selected by name or you can create a custom choke - but you will need to know the spread (diameter) produced by the choke at two different distances. This can be done using a Pattern Plate if one is available at your shooting ground. The preview shows the diameter of the shot pattern at a specific distance - 30m by default.

СКРИНШОТ 9.3 – НАСТРОЙКИ ОРУЖИЯ 2 - чоки

The "Cartridges" tab allows you to have the same or different cartridges in each barrel. Cartridges may be selected from the list provided with DryFire or you can create a custom cartridge by entering a name, material, size, weight and muzzle velocity - this information should be on the cartridge box.

СКРИНШОТ 9.3 – НАСТРОЙКИ ОРУЖИЯ 3 - картриджи

The "POI" tab allows you to define the Point Of Impact for your gun. Skeet guns tend to shoot "flat" - 50% of the pellets go above the point of aim, 50% below. Trap guns tend to shoot high because you are chasing a rising clay - 60%, 70%, 80% or even 90% of the pellets will go above the point of aim. You can check your POI in the real world using a Pattern Plate if one is available at your shooting ground. Put a marker (Post-It note) at the centre of the Pattern Plate, step back a known distance (32m is DryFire's default), aim directly at the marker and shoot. Estimate what percentage of pellets went above the marker. POI is normally the same for both barrels - but it doesn't have to be - check with the Pattern Plate.

СКРИНШОТ 9.4 – НАСТРОЙКИ ОРУЖИЯ 4 – область поражения